Enemy Types Guide

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Normal Enemy
Normal Enemy
Health: 100
Speed: 2
Size: 15px radius
Gold Reward: 25

Characteristics:

Basic enemy type with balanced stats. No special abilities or resistances.

Fast Enemy
Fast Enemy
Health: 75
Speed: 3
Size: 12px radius
Gold Reward: 20

Characteristics:

Quick-moving enemy that's harder to hit but has less health. Good at evading slow towers.

Tank Enemy
Tank Enemy
Health: 200
Speed: 1
Size: 20px radius
Gold Reward: 35

Special Abilities:

  • Frost Resistance: Less affected by frost tower slowing effects
  • High Health Pool: Can absorb significant damage
Flying Enemy
Flying Enemy
Health: 80
Speed: 2.5
Size: 15px radius
Gold Reward: 30

Special Abilities:

  • Flying: Takes unique path through the map
  • Evasive: Harder to target for some tower types
Boss Enemy
Boss Enemy
Health: 1000+
Speed: 1
Size: 30px radius
Gold Reward: 100

Special Abilities:

  • Scaling Health: Gets stronger each wave
  • Minion Spawning: Can spawn additional enemies
  • Resistance: Reduced damage from basic towers