Fast-firing basic tower with good range. Perfect for early game.
Area damage with magical effects. Good against grouped enemies.
Chain lightning hits up to 3 targets. Each chain does 10 damage.
Applies poison for 3 seconds, dealing 3 damage per tick.
Slows enemies by 30%. Tank enemies have frost resistance.
Area explosion damage with 80 radius. Damage falls off with distance.
20% chance for critical hits dealing double damage. Longest range.